Part of these discussions was "Project Crossover", an initiative to work with wiki admins on both platforms to combine wikis for the same subject and to address subdomain conflicts. Fandom and Curse began discussions in late 2018, shortly after the Fandom-Curse merger was announced. Organizationally, Fandom and Curse merged. The acquisition was closed in January 2019. This excluded BukkitDev, CurseForge, CurseForge Network and Union For Gamers, which remained Twitch's assets. This included Curse Media properties Gamepedia, Curse Network, D&D Beyond, Muthead, and Futhead. had reached an agreement to acquire Curse from Twitch Interactive for an undisclosed amount. On December 12, 2018, it was announced that Fandom, Inc. Muthead Supporter and Gamepedia Pro continued to exist The ad-free Curse Network program was retired. As part of the migration to the Twitch Desktop App, the Curse Premium program was shut down and premium features were released to all users. The Huntsville, Alabama based media team stayed as part of Curse. The Irvine, California based Curse team worked under Twitch. In April 2017, the Curse desktop app was renamed to Twitch. announced via subsidiary Twitch Interactive that it would acquire Curse, Inc. Curse expressed a long-term interest in expanding content and communities as their prime concern. The service allowed users to add wikis to their favorites list, earn Wikipoints and Levels, display personal statistics (such as global editing leaderboards, number of edits, etc.), and change and set global preferences the service also introduced a new user page system, a change from the MediaWiki standard user pages, including a new commenting system. On May 7, 2014, Curse introduced Curse Profiles, an integrated social media system in Gamepedia offering a wide range of features. On June 26, 2013, Curse announced in a press conference that it would relocate their chief headquarters to Huntsville, Alabama, leaving their sales office in San Francisco. Curse continued to acquire more communities such as MTG Salvation, which they finalized on December 17, 2012. By June 2012, Curse's monthly worldwide traffic was reported by Quantcast as being in excess of 21 million unique visitors. In April 2012, Ernst & Young named Thieblot as a semifinalist in their "Ernst & Young Entrepreneur of the Year" program for Northern California. On December 14, 2012, Curse officially launched the Gamepedia wiki farm. as the 405th fastest growing company in the United States, and the San Francisco Business Times ranked it 22nd in their list of the "Top 100 Fastest Growing Companies in the San Francisco Bay Area". Ĭurse also offered a Curse Premium subscription for additional functionality in the Curse Client such as one-click updating of all add-ons, higher download bandwidth, cloud backups and sync, and an ad-free browsing experience on the Curse website. As the funding for Curse increased, it proceeded to develop several high-profile sites in-house while acquiring larger sites with already established communities and content, particularly for MMO games such as RuneScape. In short order, the site exponentially increased in traffic and popularity. After leaving school, Thieblot began to turn his passion into a business, launching CurseBeta in 2006, offering up add-ons and modifications. History 2006–2010 Ĭurse was born out of founder Hubert Thieblot's "hardcore" love of World of Warcraft. In the middle of 2020, CurseForge was sold from Twitch to Overwolf. The remainder of Curse's assets stayed with Twitch. In December 2018, Fandom announced that they had acquired Curse's media assets, including its gaming community websites, Gamepedia wiki farm and D&D Beyond. In August 2016, Curse announced that it had agreed to be acquired by Amazon via its subsidiary Twitch Interactive for an undisclosed amount. The company also sponsored an eponymous eSports club, which competed primarily in League of Legends. As it expanded, the company began to develop and acquire gaming communities (particularly focusing on MMORPG titles such as World of Warcraft, as well as other games such as Minecraft), wikis, as well as offering voice chat services. The company was headquartered in Huntsville, Alabama, and had offices in San Francisco, New York City, Los Angeles, Brighton, and Berlin.Ĭurse initially focused on offering mods for various video games. Donovan Duncan ( President, 2015–2019) Ĭurse was a gaming company that managed the video game mod host CurseForge, wiki host Gamepedia, and the Curse Network of gaming community websites.
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